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MT_SHADOW: copy shadowcolor from followed object
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@ -24,6 +24,7 @@ struct Shadow : mobj_t
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void move()
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{
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whiteshadow = follow()->whiteshadow;
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shadowcolor = follow()->shadowcolor;
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P_MoveOrigin(this, follow()->x, follow()->y, P_GetMobjFeet(follow()));
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}
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