mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'ice-cube-tooltip' into 'master'
Ice cube button prompt + fixes See merge request KartKrew/Kart!2212
This commit is contained in:
commit
eb6d48aee4
1 changed files with 143 additions and 79 deletions
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@ -1,9 +1,12 @@
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#include <algorithm>
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#include <functional>
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#include <cstddef>
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#include <optional>
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#include <variant>
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#include <vector>
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#include "core/static_vec.hpp"
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#include "cxxutil.hpp"
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#include "v_draw.hpp"
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#include "g_game.h"
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@ -64,11 +67,29 @@ struct TargetTracking
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std::optional<SplitscreenPair> far;
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};
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struct Tooltip
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{
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Tooltip(srb2::Draw::TextElement&& text_) : var(text_) {}
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Tooltip(std::function<void(const srb2::Draw&)>&& fn) : var(fn) {}
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Tooltip& offset3d(fixed_t x, fixed_t y, fixed_t z)
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{
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ofs.x = x;
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ofs.y = y;
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ofs.z = z;
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return *this;
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}
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std::variant<srb2::Draw::TextElement, std::function<void(const srb2::Draw&)>> var;
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vector3_t ofs = {};
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};
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mobj_t* mobj;
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trackingResult_t result;
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fixed_t camDist;
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bool foreground;
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playertagtype_t nametag;
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std::optional<Tooltip> tooltip;
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skincolornum_t color() const
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{
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@ -117,6 +138,24 @@ struct TargetTracking
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}
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}
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// Special exception because the tracking math sometimes fails.
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bool can_object_be_offscreen() const
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{
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switch (mobj->type)
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{
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// You can see this, you fucking liar
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case MT_GARDENTOP:
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case MT_BUBBLESHIELDTRAP:
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return false;
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case MT_PLAYER:
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return !tooltip;
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default:
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return true;
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}
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}
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StaticVec<uint32_t, 7> player_emeralds_vec() const
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{
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StaticVec<uint32_t, 7> emeralds;
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@ -230,12 +269,6 @@ private:
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}},
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};
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case MT_BATTLEUFO_SPAWNER:
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case MT_WAYPOINT:
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case MT_BUBBLESHIELDTRAP:
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case MT_GARDENTOP:
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return {};
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default:
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return {
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{ // Near
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@ -277,9 +310,8 @@ bool is_player_tracking_target(player_t *player = stplyr)
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if (inDuel)
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{
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// Always draw targets in 1v1 but don't draw player's
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// own target on their own viewport.
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return player != stplyr;
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// Always draw targets in 1v1.
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return true;
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}
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// Except for DUEL mode, Overtime hides all TARGETs except
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@ -318,7 +350,7 @@ bool is_object_tracking_target(const mobj_t* mobj)
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return battleprisons;
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case MT_PLAYER:
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return is_player_tracking_target(mobj->player);
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return mobj->player != stplyr && is_player_tracking_target(mobj->player);
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case MT_OVERTIME_CENTER:
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return inDuel == false && battleovertime.enabled;
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@ -337,39 +369,72 @@ bool is_object_tracking_target(const mobj_t* mobj)
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return !(mobj->renderflags & (RF_TRANSMASK | RF_DONTDRAW)) && // the spraycan wasn't collected yet
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P_CheckSight(stplyr->mo, const_cast<mobj_t*>(mobj));
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case MT_BATTLEUFO_SPAWNER:
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return cv_battleufotest.value;
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case MT_WAYPOINT:
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return cv_kartdebugwaypoints.value;
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case MT_BUBBLESHIELDTRAP:
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return mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]];
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case MT_GARDENTOP:
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return mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]]
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&& Obj_GardenTopPlayerNeedsHelp(mobj);
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default:
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return false;
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}
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}
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bool can_object_be_offscreen(const mobj_t* mobj)
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std::optional<TargetTracking::Tooltip> object_tooltip(const mobj_t* mobj)
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{
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using srb2::Draw;
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using TextElement = Draw::TextElement;
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using Tooltip = TargetTracking::Tooltip;
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auto conditional = [](bool val, auto&& f) { return val ? std::optional<Tooltip> {f()} : std::nullopt; };
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Draw::Font splitfont = (r_splitscreen > 1) ? Draw::Font::kThin : Draw::Font::kMenu;
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switch (mobj->type)
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{
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// You can see this, you fucking liar
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case MT_GARDENTOP:
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case MT_BATTLEUFO_SPAWNER:
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return conditional(
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cv_battleufotest.value,
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[&] { return TextElement("BUFO ID: {}", Obj_BattleUFOSpawnerID(mobj)); }
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);
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case MT_WAYPOINT: {
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return conditional(
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cv_kartdebugwaypoints.value,
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[&]
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{
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bool isNext = stplyr->nextwaypoint && stplyr->nextwaypoint->mobj == mobj;
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return TextElement("{}", mobj->movecount) // waypoint ID
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.flags(isNext ? V_GREENMAP : 0);
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}
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);
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}
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case MT_BUBBLESHIELDTRAP:
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return false;
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return conditional(
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mobj->tracer == stplyr->mo,
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[&]
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{
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return [](const Draw& box)
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{
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bool left = (leveltime / 3) % 2;
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box
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.x(12 * (left ? -1 : 1))
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.font(Draw::Font::kMenu)
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.align(left ? Draw::Align::kRight : Draw::Align::kLeft)
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.text(left ? "\xB3" : "\xB2");
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};
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}
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);
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case MT_GARDENTOP:
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return conditional(
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mobj->tracer == stplyr->mo && Obj_GardenTopPlayerNeedsHelp(mobj),
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[&] { return TextElement("Try \xA7!").font(splitfont); }
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);
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case MT_PLAYER:
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return conditional(
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mobj->player == stplyr && stplyr->icecube.frozen,
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[&] { return Tooltip(TextElement("\xA7")).offset3d(0, 0, 64 * mobj->scale * P_MobjFlip(mobj)); }
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);
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default:
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return true;
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return {};
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}
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}
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@ -396,6 +461,32 @@ void K_DrawTargetTracking(const TargetTracking& target)
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return;
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}
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const trackingResult_t& result = target.result;
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if (target.tooltip)
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{
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if (target.can_object_be_offscreen() && result.onScreen == false)
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{
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return;
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}
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// Tooltips disappear when far away
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if (target.camDist >= 2048 * mapobjectscale)
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{
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return;
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}
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using srb2::Draw;
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Draw box = Draw(FixedToFloat(result.x), FixedToFloat(result.y)).align(Draw::Align::kCenter);
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auto visitor = srb2::Overload {
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[&](const srb2::Draw::TextElement& text) { box.text(text); },
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[&](const std::function<void(const srb2::Draw&)>& fn) { fn(box); },
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};
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std::visit(visitor, target.tooltip->var);
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return;
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}
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Visibility visibility = is_object_visible(target.mobj);
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if (visibility == Visibility::kFlicker && (leveltime & 1))
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@ -405,10 +496,9 @@ void K_DrawTargetTracking(const TargetTracking& target)
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const uint8_t* colormap = target.colormap();
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const trackingResult_t& result = target.result;
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int32_t timer = 0;
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if (can_object_be_offscreen(target.mobj) && result.onScreen == false)
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if (target.can_object_be_offscreen() && result.onScreen == false)
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{
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// Off-screen, draw alongside the borders of the screen.
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// Probably the most complicated thing.
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@ -595,50 +685,6 @@ void K_DrawTargetTracking(const TargetTracking& target)
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colormap
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);
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};
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using srb2::Draw;
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auto debug = [&]() -> Draw
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{
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return Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(Draw::Font::kThin)
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.align(Draw::Align::kCenter);
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};
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srb2::Draw::Font splitfont = (r_splitscreen > 1) ? Draw::Font::kThin : Draw::Font::kMenu;
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switch (target.mobj->type)
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{
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case MT_BATTLEUFO_SPAWNER:
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debug().text("BUFO ID: {}", Obj_BattleUFOSpawnerID(target.mobj));
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break;
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case MT_WAYPOINT:
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if (target.camDist < 2048 * mapobjectscale)
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{
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bool isNext = stplyr->nextwaypoint && stplyr->nextwaypoint->mobj == target.mobj;
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debug().flags(isNext ? V_GREENMAP : 0).text("{}", target.mobj->movecount); // waypoint ID
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}
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break;
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case MT_BUBBLESHIELDTRAP:
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Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(Draw::Font::kMenu)
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.align(Draw::Align::kCenter)
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.text(((leveltime/3)%2) ? "\xB3 " : " \xB2");
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break;
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case MT_GARDENTOP:
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Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(splitfont)
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.align(Draw::Align::kCenter)
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.text("Try \xA7!");
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default:
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break;
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}
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}
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}
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@ -764,8 +810,9 @@ void K_drawTargetHUD(const vector3_t* origin, player_t* player)
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bool tracking = is_object_tracking_target(mobj);
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playertagtype_t nametag = mobj->player ? K_WhichPlayerTag(mobj->player) : PLAYERTAG_NONE;
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auto tooltip = object_tooltip(mobj);
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if (tracking == false && nametag == PLAYERTAG_NONE)
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if (tracking == false && nametag == PLAYERTAG_NONE && !tooltip)
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{
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continue;
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}
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@ -789,6 +836,23 @@ void K_drawTargetHUD(const vector3_t* origin, player_t* player)
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targetList.push_back(tr);
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}
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if (tooltip)
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{
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if (auto* text = std::get_if<srb2::Draw::TextElement>(&tooltip->var))
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{
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text->flags(text->flags().value_or(0) | V_SPLITSCREEN);
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}
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const vector3_t copy = pos;
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FV3_Add(&pos, &tooltip->ofs);
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K_ObjectTracking(&tr.result, &pos, false);
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pos = copy;
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tr.tooltip = tooltip;
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targetList.push_back(tr);
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tr.tooltip = {};
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}
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if (!mobj->player)
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{
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continue;
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