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Add K_StumblePlayer to Lua
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1 changed files with 11 additions and 0 deletions
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@ -3539,6 +3539,16 @@ static int lib_kTumblePlayer(lua_State *L)
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return 0;
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}
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static int lib_kStumblePlayer(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_StumblePlayer(player);
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return 0;
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}
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static int lib_kExplodePlayer(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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@ -4099,6 +4109,7 @@ static luaL_Reg lib[] = {
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{"K_SpawnBattlePoints",lib_kSpawnBattlePoints},
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{"K_SpinPlayer",lib_kSpinPlayer},
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{"K_TumblePlayer",lib_kTumblePlayer},
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{"K_StumblePlayer",lib_kStumblePlayer},
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{"K_ExplodePlayer",lib_kExplodePlayer},
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{"K_TakeBumpersFromPlayer",lib_kTakeBumpersFromPlayer},
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{"K_SpawnMineExplosion",lib_kSpawnMineExplosion},
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