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Disable pickup cheese in Sealed Star
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1 changed files with 5 additions and 0 deletions
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@ -181,6 +181,11 @@ boolean P_IsPickupCheesy(player_t *player, UINT8 type)
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return false;
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return false;
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}
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}
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if (gametyperules & GTR_CATCHER)
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{
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return false;
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}
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if (player->lastpickupdistance && player->lastpickuptype == type)
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if (player->lastpickupdistance && player->lastpickuptype == type)
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{
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{
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UINT32 distancedelta = min(player->distancetofinish - player->lastpickupdistance, player->lastpickupdistance - player->distancetofinish);
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UINT32 distancedelta = min(player->distancetofinish - player->lastpickupdistance, player->lastpickupdistance - player->distancetofinish);
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