From ec291ec3e3d2870098fcbae1468973a164fe2a27 Mon Sep 17 00:00:00 2001 From: SMS Alfredo <65426124+SMS-Alfredo@users.noreply.github.com> Date: Wed, 18 Nov 2020 12:03:48 -0600 Subject: [PATCH] lmao formatting --- src/p_user.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 9f5484105..004ff71d1 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2330,8 +2330,9 @@ boolean P_PlayerHitFloor(player_t *player, boolean dorollstuff) P_MobjCheckWater(player->mo); if (player->pflags & PF_SPINNING) { - if (player->mo->state-states != S_PLAY_ROLL && !(player->pflags & PF_STARTDASH) && player->panim != PA_ROLL - && player->panim != PA_ETC && player->panim != PA_ABILITY && player->panim != PA_ABILITY2) + if (player->mo->state-states != S_PLAY_ROLL && !(player->pflags & PF_STARTDASH) + && player->panim != PA_ROLL && player->panim != PA_ETC + && player->panim != PA_ABILITY && player->panim != PA_ABILITY2) { P_SetPlayerMobjState(player->mo, S_PLAY_ROLL); S_StartSound(player->mo, sfx_spin);