From ec36f6bb01f7995bf6c96e88726410389a5b5356 Mon Sep 17 00:00:00 2001 From: Antonio Martinez Date: Fri, 1 Aug 2025 15:31:14 -0400 Subject: [PATCH] Guarantee that Foes/Rivals always try to pass generic bots --- src/k_bot.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/k_bot.cpp b/src/k_bot.cpp index 02cdbb8e5..aa3252ece 100644 --- a/src/k_bot.cpp +++ b/src/k_bot.cpp @@ -652,6 +652,11 @@ static UINT32 K_BotRubberbandDistance(const player_t *player) continue; } + if (player->botvars.foe && !players[i].botvars.foe) + { + continue; + } + // First check difficulty levels, then score, then settle it with port priority! if (player->botvars.difficulty < players[i].botvars.difficulty) {