Can't bail when marked for death

This commit is contained in:
Ashnal 2025-09-14 10:53:27 -04:00
parent c316924792
commit eca20b7cbd

View file

@ -14724,7 +14724,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (player->cmd.buttons & BT_BAIL && (player->cmd.buttons & BT_RESPAWNMASK) != BT_RESPAWNMASK)
{
if (leveltime < introtime || (gametyperules & GTR_SPHERES) || modeattacking)
if (leveltime < introtime || (gametyperules & GTR_SPHERES) || modeattacking || player->markedfordeath)
{
// No bailing in GTR_SPHERES because I cannot be fucked to do manual Last Chance right now.
// Maybe someday!