diff --git a/src/k_collide.cpp b/src/k_collide.cpp index de19100f4..525248fdf 100644 --- a/src/k_collide.cpp +++ b/src/k_collide.cpp @@ -1149,7 +1149,7 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2) bool stung = false; - if (t2->player->rings <= 0 && t2->player->spheres <= 0) + if (t2->player->rings <= 0 && t2->health == 1) // no bumpers { P_DamageMobj(t2, t1, t1, 1, DMG_STING|DMG_WOMBO); stung = true;