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	NULL check Garden Top when throwing backward
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					 1 changed files with 6 additions and 3 deletions
				
			
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					@ -10602,9 +10602,12 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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										P_InstaThrust(player->mo, angle, player->speed + (80 * mapobjectscale));
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															P_InstaThrust(player->mo, angle, player->speed + (80 * mapobjectscale));
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										P_SetObjectMomZ(player->mo, player->mo->info->height / 8, true);
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															P_SetObjectMomZ(player->mo, player->mo->info->height / 8, true);
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										top->momx = player->mo->momx;
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															if (top != NULL)
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										top->momy = player->mo->momy;
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															{
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										top->momz = player->mo->momz;
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																top->momx = player->mo->momx;
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																top->momy = player->mo->momy;
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																top->momz = player->mo->momz;
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															}
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									}
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														}
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									else
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														else
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									{
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														{
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