Don't render item capsule numbers mirrored in Encore mode

This commit is contained in:
James R 2023-03-29 19:09:45 -07:00
parent 0f5370efbb
commit ed0d3adccc

View file

@ -4451,6 +4451,12 @@ static void P_RefreshItemCapsuleParts(mobj_t *mobj)
part->tracer->spriteyoffset = 10*FRACUNIT;
part->tracer->spritexoffset = 13*numNumbers*FRACUNIT;
part->tracer->threshold = OV_DONTSCREENOFFSET;
if (encoremode)
{
// Don't render these digits mirrored. Handles flipping spritexoffset too.
part->tracer->renderflags ^= RF_HORIZONTALFLIP;
}
}
part = part->tracer;
part->sprite = SPR_ITMN;