Unused parameter :)

This commit is contained in:
James R 2020-07-31 22:17:22 -07:00
parent 21dfe49bf8
commit ed2d40b98e

View file

@ -2135,6 +2135,7 @@ void SendWeaponPref4(void)
static void Got_WeaponPref(UINT8 **cp,INT32 playernum)
{
(void)playernum;
/*UINT8 prefs = */READUINT8(*cp); // Read it still to avoid instant desyncs in netgames.
}