mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-07 06:06:24 +00:00
Remove thrust again
This commit is contained in:
parent
5caacfd91d
commit
ed316ff4bd
1 changed files with 16 additions and 6 deletions
22
src/p_map.c
22
src/p_map.c
|
|
@ -739,17 +739,22 @@ static boolean PIT_CheckThing(mobj_t *thing)
|
|||
|
||||
if (tmthing->type == MT_PLAYER)
|
||||
{
|
||||
// K_KartBouncing causes desync, so we'll have to use a janky thrust instead
|
||||
// Counter desyncs
|
||||
/*mobj_t *oldthing = thing;
|
||||
mobj_t *oldtmthing = tmthing;
|
||||
|
||||
P_Thrust(tmthing, R_PointToAngle2(thing->x, thing->y, tmthing->x, tmthing->y), 4*thing->scale);
|
||||
|
||||
thing = oldthing;
|
||||
P_SetTarget(&tmthing, oldtmthing);*/
|
||||
|
||||
if (tmthing->player->kartstuff[k_spinouttimer] || tmthing->player->kartstuff[k_squishedtimer]
|
||||
|| tmthing->player->powers[pw_flashing] || tmthing->player->kartstuff[k_hyudorotimer]
|
||||
|| tmthing->player->kartstuff[k_justbumped] || tmthing->scale > thing->scale + (mapobjectscale/8))
|
||||
return true;
|
||||
|
||||
// Player Damage
|
||||
P_DamageMobj(tmthing, thing, ((thing->type == MT_BUBBLESHIELD) ? thing->target : thing), 1);
|
||||
//K_KartBouncing(tmthing, thing, false, true);
|
||||
K_SpinPlayer(tmthing->player, thing, 0, ((thing->type == MT_BUBBLESHIELD) ? thing->target : thing), false);
|
||||
S_StartSound(thing, sfx_s3k44);
|
||||
}
|
||||
else
|
||||
|
|
@ -792,17 +797,22 @@ static boolean PIT_CheckThing(mobj_t *thing)
|
|||
|
||||
if (thing->type == MT_PLAYER)
|
||||
{
|
||||
// K_KartBouncing causes desync, so we'll have to use a janky thrust instead
|
||||
// Counter desyncs
|
||||
/*mobj_t *oldthing = thing;
|
||||
mobj_t *oldtmthing = tmthing;
|
||||
|
||||
P_Thrust(thing, R_PointToAngle2(tmthing->x, tmthing->y, thing->x, thing->y), 4*tmthing->scale);
|
||||
|
||||
thing = oldthing;
|
||||
P_SetTarget(&tmthing, oldtmthing);*/
|
||||
|
||||
if (thing->player->kartstuff[k_spinouttimer] || thing->player->kartstuff[k_squishedtimer]
|
||||
|| thing->player->powers[pw_flashing] || thing->player->kartstuff[k_hyudorotimer]
|
||||
|| thing->player->kartstuff[k_justbumped] || thing->scale > tmthing->scale + (mapobjectscale/8))
|
||||
return true;
|
||||
|
||||
// Player Damage
|
||||
P_DamageMobj(thing, tmthing, ((tmthing->type == MT_BUBBLESHIELD) ? tmthing->target : tmthing), 1);
|
||||
//K_KartBouncing(thing, tmthing, false, true);
|
||||
K_SpinPlayer(thing->player, tmthing, 0, ((tmthing->type == MT_BUBBLESHIELD) ? tmthing->target : tmthing), false);
|
||||
S_StartSound(tmthing, sfx_s3k44);
|
||||
}
|
||||
else
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue