Remove binary-relevant text field from side_t (and line_t)

Instead of storing this during binary-UDMF conversion and then copying it for certain argument fields, put it directly onto stringarg[0] (or [1] if it's the backside), then make relevant changes with those.

Reduces the amount of Zone memory used for binary converted maps, and the amount of struct memory used for all types of maps.

They have also been removed from the Lua API. Fret not, the stringargs on line_t have far more utility.
This commit is contained in:
toaster 2023-07-12 18:37:00 +01:00
parent b61701a1bc
commit ed8007471f
3 changed files with 33 additions and 69 deletions

View file

@ -135,7 +135,6 @@ enum line_e {
line_frontsector,
line_backsector,
line_polyobj,
line_text,
line_callcount
};
@ -162,7 +161,6 @@ static const char *const line_opt[] = {
"frontsector",
"backsector",
"polyobj",
"text",
"callcount",
NULL};
@ -177,7 +175,6 @@ enum side_e {
side_sector,
side_special,
side_repeatcnt,
side_text
};
static const char *const side_opt[] = {
@ -191,7 +188,6 @@ static const char *const side_opt[] = {
"sector",
"special",
"repeatcnt",
"text",
NULL};
enum vertex_e {
@ -1088,9 +1084,6 @@ static int line_get(lua_State *L)
case line_polyobj:
LUA_PushUserdata(L, line->polyobj, META_POLYOBJ);
return 1;
case line_text:
lua_pushstring(L, line->text);
return 1;
case line_callcount:
lua_pushinteger(L, line->callcount);
return 1;
@ -1187,9 +1180,6 @@ static int side_get(lua_State *L)
case side_repeatcnt:
lua_pushinteger(L, side->repeatcnt);
return 1;
case side_text:
lua_pushstring(L, side->text);
return 1;
}
return 0;
}
@ -1214,7 +1204,6 @@ static int side_set(lua_State *L)
case side_line:
case side_sector:
case side_special:
case side_text:
default:
return luaL_error(L, "side_t field " LUA_QS " cannot be set.", side_opt[field]);
case side_textureoffset:

View file

@ -999,7 +999,6 @@ static void P_InitializeLinedef(line_t *ld)
ld->tripwire = false;
ld->text = NULL;
ld->callcount = 0;
// cph 2006/09/30 - fix sidedef errors right away.
@ -1104,7 +1103,6 @@ static void P_InitializeSidedef(side_t *sd)
sd->special = sd->line->special;
}
sd->text = NULL;
sd->colormap_data = NULL;
}
@ -1199,6 +1197,9 @@ static void P_LoadSidedefs(UINT8 *data)
case 413: // Change music
{
if (!isfrontside)
break;
char process[8+1];
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
@ -1216,35 +1217,38 @@ static void P_LoadSidedefs(UINT8 *data)
sd->midtexture = get_number(process);
}
sd->text = Z_Malloc(7, PU_LEVEL, NULL);
if (isfrontside && !(msd->toptexture[0] == '-' && msd->toptexture[1] == '\0'))
if (msd->toptexture[0] != '-' && msd->toptexture[1] != '\0')
{
sd->line->stringargs[0] = Z_Malloc(7, PU_LEVEL, NULL);
M_Memcpy(process,msd->toptexture,8);
process[8] = '\0';
// If they type in O_ or D_ and their music name, just shrug,
// then copy the rest instead.
if ((process[0] == 'O' || process[0] == 'D') && process[7])
M_Memcpy(sd->text, process+2, 6);
M_Memcpy(sd->line->stringargs[0], process+2, 6);
else // Assume it's a proper music name.
M_Memcpy(sd->text, process, 6);
sd->text[6] = 0;
M_Memcpy(sd->line->stringargs[0], process, 6);
sd->line->stringargs[0][6] = '\0';
}
else
sd->text[0] = 0;
break;
}
case 414: // Play SFX
{
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (!isfrontside)
break;
if (msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
{
char process[8 + 1];
M_Memcpy(process, msd->toptexture, 8);
process[8] = '\0';
P_WriteDuplicateText(process, &sd->text);
P_WriteDuplicateText(process, &sd->line->stringargs[0]);
}
break;
}
@ -1289,7 +1293,10 @@ static void P_LoadSidedefs(UINT8 *data)
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
P_WriteDuplicateText(process, &sd->text);
P_WriteDuplicateText(
process,
&sd->line->stringargs[(isfrontside) ? 0 : 1]
);
break;
}
@ -3206,24 +3213,25 @@ static void P_ProcessLinedefsAfterSidedefs(void)
switch (ld->special)
{
// Compile linedef 'text' from both sidedefs 'text' for appropriate specials.
// Compile linedef text from both sidedefs for appropriate specials.
case 331: // Trigger linedef executor: Skin - Continuous
case 332: // Trigger linedef executor: Skin - Each time
case 333: // Trigger linedef executor: Skin - Once
case 443: // Calls a named Lua function
if (sides[ld->sidenum[0]].text)
if (ld->stringargs[0] && ld->stringargs[1])
{
size_t len[2];
len[0] = strlen(sides[ld->sidenum[0]].text) + 1;
len[1] = 0;
len[0] = strlen(ld->stringargs[0]);
len[1] = strlen(ld->stringargs[1]);
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
len[1] = strlen(sides[ld->sidenum[1]].text);
ld->text = Z_Malloc(len[0] + len[1], PU_LEVEL, NULL);
M_Memcpy(ld->text, sides[ld->sidenum[0]].text, len[0]);
if (len[1])
M_Memcpy(ld->text + len[0], sides[ld->sidenum[1]].text, len[1] + 1);
{
ld->stringargs[0] = Z_Realloc(ld->stringargs[0], len[0] + len[1] + 1, PU_LEVEL, NULL);
M_Memcpy(ld->stringargs[0] + len[0] + 1, ld->stringargs[1], len[1] + 1);
}
Z_Free(ld->stringargs[1]);
ld->stringargs[1] = NULL;
}
break;
case 447: // Change colormap
@ -4618,7 +4626,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
lines[i].args[2] = !!(lines[i].flags & ML_SKEWTD);
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 16: //Minecart parameters
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -5362,7 +5369,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
P_WriteDuplicateText(lines[i].text, &lines[i].stringargs[0]);
lines[i].special = 331;
break;
case 334: // Object dye - continuous
@ -5375,7 +5381,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
lines[i].special = 334;
break;
case 337: //Emerald check - continuous
@ -5514,7 +5519,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[5] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : 0;
lines[i].args[6] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].rowoffset >> FRACBITS : -1;
lines[i].args[7] = sides[lines[i].sidenum[0]].bottomtexture;
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 414: //Play sound effect
lines[i].args[3] = tag;
@ -5554,7 +5558,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = TMSL_EVERYONE;
}
}
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 416: //Start adjustable flickering light
case 417: //Start adjustable pulsating light
@ -5620,9 +5623,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
break;
case 425: //Change object state
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 426: //Stop object
lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
break;
@ -5685,17 +5685,7 @@ static void P_ConvertBinaryLinedefTypes(void)
break;
case 442: //Change object type state
lines[i].args[2] = tag;
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
if (lines[i].sidenum[1] == 0xffff)
lines[i].args[3] = 1;
else
{
lines[i].args[3] = 0;
P_WriteDuplicateText(sides[lines[i].sidenum[1]].text, &lines[i].stringargs[1]);
}
break;
case 443: //Call Lua function
P_WriteDuplicateText(lines[i].text, &lines[i].stringargs[0]);
lines[i].args[3] = (lines[i].sidenum[1] == 0xffff) ? 1 : 0;
break;
case 444: //Earthquake
lines[i].args[0] = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
@ -5847,7 +5837,6 @@ static void P_ConvertBinaryLinedefTypes(void)
if (lines[i].flags & ML_MIDSOLID)
lines[i].args[3] |= TMP_FREEZETHINKERS;*/
lines[i].args[4] = (lines[i].sidenum[1] != 0xFFFF) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : tag;
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 460: //Award rings
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -5876,10 +5865,6 @@ static void P_ConvertBinaryLinedefTypes(void)
}
else
lines[i].args[5] = 0;
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 463: //Dye object
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 464: //Trigger egg capsule
lines[i].args[0] = tag;
@ -5894,12 +5879,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = TML_SECTOR;
lines[i].args[3] = !!(lines[i].flags & ML_MIDPEG);
break;
case 475: // ACS_Execute
case 476: // ACS_ExecuteAlways
case 477: // ACS_Suspend
case 478: // ACS_Terminate
P_WriteDuplicateText(sides[lines[i].sidenum[0]].text, &lines[i].stringargs[0]);
break;
case 480: //Polyobject - door slide
lines[i].args[0] = tag;
lines[i].args[1] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -6795,7 +6774,7 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[3] = sides[lines[j].sidenum[0]].rowoffset >> FRACBITS;
mapthings[i].args[4] = lines[j].backsector ? sides[lines[j].sidenum[1]].textureoffset >> FRACBITS : 0;
mapthings[i].args[6] = mapthings[i].angle;
P_WriteDuplicateText(sides[lines[j].sidenum[0]].text, &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
break;
}
case 762: //PolyObject spawn point (crush)
@ -6883,9 +6862,8 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[8] |= TMM_ALWAYSTHINK;
if (mapthings[i].type == 1110)
{
P_WriteDuplicateText(sides[lines[j].sidenum[0]].text, &mapthings[i].stringargs[0]);
if (lines[j].backsector)
P_WriteDuplicateText(sides[lines[j].sidenum[1]].text, &mapthings[i].stringargs[1]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[1], &mapthings[i].stringargs[1]);
}
break;
}

View file

@ -612,7 +612,6 @@ struct line_t
boolean tripwire;
char *text; // a concatenation of all front and back texture names, for linedef specials that require a string.
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
// UDMF user-defined custom properties.
@ -640,8 +639,6 @@ struct side_t
INT16 special; // the special of the linedef this side belongs to
INT16 repeatcnt; // # of times to repeat midtexture
char *text; // a concatenation of all top, bottom, and mid texture names, for linedef specials that require a string.
extracolormap_t *colormap_data; // storage for colormaps; not applied to sectors.
// UDMF user-defined custom properties.