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Clean up cup-related conditions for M_CanShowLevelInList
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d703a02e6c
commit
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2 changed files with 10 additions and 19 deletions
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@ -701,7 +701,7 @@ extern struct levellist_s {
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boolean netgame; // Start the game in an actual server
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} levellist;
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boolean M_CanShowLevelInList(INT16 mapnum, UINT32 tol);
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boolean M_CanShowLevelInList(INT16 mapnum, UINT32 tol, cupheader_t *cup);
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INT16 M_CountLevelsToShowInList(UINT32 tol, cupheader_t *cup);
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INT16 M_GetFirstLevelInList(UINT8 *i, UINT32 tol, cupheader_t *cup);
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INT16 M_GetNextLevelInList(INT16 map, UINT8 *i, UINT32 tol, cupheader_t *cup);
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@ -3337,9 +3337,8 @@ void M_SetupDifficultySelect(INT32 choice)
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// M_CanShowLevelInList
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//
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// Determines whether to show a given map in the various level-select lists.
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// Set gt = -1 to ignore gametype.
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//
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boolean M_CanShowLevelInList(INT16 mapnum, UINT32 tol)
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boolean M_CanShowLevelInList(INT16 mapnum, UINT32 tol, cupheader_t *cup)
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{
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if (mapnum >= nummapheaders)
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return false;
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@ -3371,17 +3370,9 @@ boolean M_CanShowLevelInList(INT16 mapnum, UINT32 tol)
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if (levellist.timeattack && (mapheaderinfo[mapnum]->menuflags & LF2_NOTIMEATTACK))
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return false;
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#if 0
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if (gametypedefaultrules[gt] & GTR_CAMPAIGN && levellist.selectedcup)
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{
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if (mapheaderinfo[mapnum]->cup != levellist.selectedcup)
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// Don't permit cup when no cup requested
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if (levellist.cupmode && !cup && mapheaderinfo[mapnum]->cup)
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return false;
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}
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#else
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// Don't permit cups if not cupmode
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if (!levellist.cupmode && (mapheaderinfo[mapnum]->cup != NULL))
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return false;
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#endif
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// Survived our checks.
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return true;
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@ -3395,7 +3386,7 @@ INT16 M_CountLevelsToShowInList(UINT32 tol, cupheader_t *cup)
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{
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for (i = 0; i < CUPCACHE_MAX; i++)
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{
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if (!M_CanShowLevelInList(cup->cachedlevels[i], tol))
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if (!M_CanShowLevelInList(cup->cachedlevels[i], tol, cup))
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continue;
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count++;
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}
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@ -3404,7 +3395,7 @@ INT16 M_CountLevelsToShowInList(UINT32 tol, cupheader_t *cup)
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}
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for (i = 0; i < nummapheaders; i++)
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if (M_CanShowLevelInList(i, tol))
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if (M_CanShowLevelInList(i, tol, NULL))
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count++;
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return count;
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@ -3420,7 +3411,7 @@ INT16 M_GetFirstLevelInList(UINT8 *i, UINT32 tol, cupheader_t *cup)
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mapnum = NEXTMAP_INVALID;
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for (; *i < CUPCACHE_MAX; (*i)++)
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{
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if (!M_CanShowLevelInList(cup->cachedlevels[*i], tol))
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if (!M_CanShowLevelInList(cup->cachedlevels[*i], tol, cup))
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continue;
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mapnum = cup->cachedlevels[*i];
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break;
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@ -3429,7 +3420,7 @@ INT16 M_GetFirstLevelInList(UINT8 *i, UINT32 tol, cupheader_t *cup)
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else
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{
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for (mapnum = 0; mapnum < nummapheaders; mapnum++)
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if (M_CanShowLevelInList(mapnum, tol))
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if (M_CanShowLevelInList(mapnum, tol, NULL))
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break;
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}
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@ -3444,7 +3435,7 @@ INT16 M_GetNextLevelInList(INT16 map, UINT8 *i, UINT32 tol, cupheader_t *cup)
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(*i)++;
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for (; *i < CUPCACHE_MAX; (*i)++)
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{
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if (!M_CanShowLevelInList(cup->cachedlevels[*i], tol))
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if (!M_CanShowLevelInList(cup->cachedlevels[*i], tol, cup))
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continue;
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map = cup->cachedlevels[*i];
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break;
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@ -3453,7 +3444,7 @@ INT16 M_GetNextLevelInList(INT16 map, UINT8 *i, UINT32 tol, cupheader_t *cup)
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else
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{
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map++;
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while (!M_CanShowLevelInList(map, tol) && map < nummapheaders)
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while (!M_CanShowLevelInList(map, tol, NULL) && map < nummapheaders)
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map++;
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}
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