From ed88e4dd7ca67cb502b57202fd34c5869c48d042 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Thu, 27 Aug 2020 19:36:37 -0400 Subject: [PATCH] This should be set for server too!! --- src/d_clisrv.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 88a4754de..e952d4492 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -4321,13 +4321,13 @@ static void HandlePacketFromAwayNode(SINT8 node) for (j = 0; j < MAXPLAYERS; j++) adminplayers[j] = netbuffer->u.servercfg.adminplayers[j]; memcpy(server_context, netbuffer->u.servercfg.server_context, 8); + } #ifdef HAVE_DISCORDRPC - discordInfo.maxPlayers = netbuffer->u.servercfg.maxplayer; - discordInfo.joinsAllowed = netbuffer->u.servercfg.allownewplayer; - discordInfo.everyoneCanInvite = netbuffer->u.servercfg.discordinvites; + discordInfo.maxPlayers = netbuffer->u.servercfg.maxplayer; + discordInfo.joinsAllowed = netbuffer->u.servercfg.allownewplayer; + discordInfo.everyoneCanInvite = netbuffer->u.servercfg.discordinvites; #endif - } nodeingame[(UINT8)servernode] = true; serverplayer = netbuffer->u.servercfg.serverplayer;