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line 448: do not change skybox after player finishes the race
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10
src/p_spec.c
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src/p_spec.c
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@ -2415,6 +2415,16 @@ static mobj_t *P_GetObjectTypeInSectorNum(mobjtype_t type, size_t s)
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static void P_SwitchSkybox(INT32 args, player_t *player, skybox_t *skybox)
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{
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// After a player finishes, their camera is locked at the
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// finish line. If bot behavior drives them through the
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// circuit and changes the skybox, that can look very
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// strange if the skybox change is intended to be
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// localized to a certain section of the level.
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if (player->exiting)
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{
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return;
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}
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if (args != TMS_CENTERPOINT) // Only viewpoint, or both.
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{
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P_SetTarget(&player->skybox.viewpoint, skybox->viewpoint);
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