Got_TeamChange: Successfully remove PF_WANTSTOJOIN if you use changeteam spectator to cancel your join

This commit is contained in:
toaster 2024-02-28 20:02:23 +00:00
parent 693c177572
commit edf4f7c205

View file

@ -3708,11 +3708,15 @@ static void Got_Teamchange(const UINT8 **cp, INT32 playernum)
//Now that we've done our error checking and killed the player
//if necessary, put the player on the correct team/status.
// This serves us in both teamchange contexts.
if (NetPacket.packet.newteam != 0)
{
// This serves us in both teamchange contexts.
players[playernum].pflags |= PF_WANTSTOJOIN;
}
else
{
players[playernum].pflags &= ~PF_WANTSTOJOIN;
}
if (G_GametypeHasTeams())
{