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Fix life tally notifications in Relaxed
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1 changed files with 2 additions and 1 deletions
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@ -618,7 +618,7 @@ boolean level_tally_t::IncrementLine(void)
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value = &displayStat[i];
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value = &displayStat[i];
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lives_check = (
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lives_check = (
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grandprixinfo.gamespeed != KARTSPEED_EASY
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G_GametypeUsesLives()
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&& stats[i] == TALLY_STAT_TOTALRINGS // Rings also shows the Lives.
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&& stats[i] == TALLY_STAT_TOTALRINGS // Rings also shows the Lives.
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&& livesAdded < owner->xtralife // Don't check if we've maxxed out!
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&& livesAdded < owner->xtralife // Don't check if we've maxxed out!
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);
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);
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@ -850,6 +850,7 @@ void level_tally_t::Tick(void)
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if (IncrementLine() == true)
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if (IncrementLine() == true)
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{
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{
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if (grandprixinfo.gp == true // In GP
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if (grandprixinfo.gp == true // In GP
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&& G_GametypeUsesLives()
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&& lines >= lineCount // Finished the bonuses
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&& lines >= lineCount // Finished the bonuses
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&& livesAdded < owner->xtralife // Didn't max out by other causes
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&& livesAdded < owner->xtralife // Didn't max out by other causes
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)
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)
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