From eeb00dac22912c9f6f6a58a45323140527894a5e Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Tue, 23 Aug 2022 22:29:12 -0400 Subject: [PATCH] Even bigger spindash speed --- src/k_kart.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 4f3abe41f..93f0c0339 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -2975,9 +2975,9 @@ INT16 K_GetSpindashChargeTime(player_t *player) fixed_t K_GetSpindashChargeSpeed(player_t *player) { // more speed for higher weight & speed - // Tails = +15.6%, Fang = +43.75%, Mighty = +43.75%, Metal = +53.13% + // Tails = +18.75%, Fang = +46.88%, Mighty = +46.88%, Metal = +56.25% // (can be higher than this value when overcharged) - const fixed_t val = ((player->kartspeed + player->kartweight) + 1) * (FRACUNIT/32); + const fixed_t val = ((player->kartspeed + player->kartweight) + 2) * (FRACUNIT/32); // TODO: gametyperules return (gametype == GT_BATTLE) ? (4 * val) : val;