mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Make Grow cause stumble
This commit is contained in:
parent
f970e82109
commit
eedff2dea9
3 changed files with 34 additions and 10 deletions
|
|
@ -862,23 +862,46 @@ boolean K_SMKIceBlockCollide(mobj_t *t1, mobj_t *t2)
|
|||
|
||||
boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
|
||||
{
|
||||
const boolean flameT1 = (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
|
||||
const boolean flameT2 = (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
|
||||
|
||||
boolean t1Condition = false;
|
||||
boolean t2Condition = false;
|
||||
boolean stungT1 = false;
|
||||
boolean stungT2 = false;
|
||||
|
||||
t1Condition = (t1->scale > t2->scale + (mapobjectscale/8)) || (t1->player->invincibilitytimer > 0);
|
||||
t2Condition = (t2->scale > t1->scale + (mapobjectscale/8)) || (t2->player->invincibilitytimer > 0);
|
||||
// Clash instead of damage if both parties have any of these conditions
|
||||
t1Condition = (t1->scale > t2->scale + (mapobjectscale/8))
|
||||
|| (t1->player->invincibilitytimer > 0)
|
||||
|| (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
|
||||
|
||||
if ((t1Condition == true || flameT1 == true) && (t2Condition == true || flameT2 == true))
|
||||
t2Condition = (t2->scale > t1->scale + (mapobjectscale/8))
|
||||
|| (t2->player->invincibilitytimer > 0)
|
||||
|| (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
|
||||
|
||||
if (t1Condition == true && t2Condition == true)
|
||||
{
|
||||
K_DoPowerClash(t1->player, t2->player);
|
||||
return false;
|
||||
}
|
||||
else if (t1Condition == true && t2Condition == false)
|
||||
|
||||
// Cause stumble on scale difference
|
||||
t1Condition = (t1->scale > t2->scale + (mapobjectscale/8));
|
||||
t2Condition = (t2->scale > t1->scale + (mapobjectscale/8));
|
||||
|
||||
if (t1Condition == true && t2Condition == false)
|
||||
{
|
||||
K_StumblePlayer(t2->player);
|
||||
return true;
|
||||
}
|
||||
else if (t1Condition == false && t2Condition == true)
|
||||
{
|
||||
K_StumblePlayer(t1->player);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Cause tumble on invincibility
|
||||
t1Condition = (t1->player->invincibilitytimer > 0);
|
||||
t2Condition = (t2->player->invincibilitytimer > 0);
|
||||
|
||||
if (t1Condition == true && t2Condition == false)
|
||||
{
|
||||
P_DamageMobj(t2, t1, t1, 1, DMG_TUMBLE);
|
||||
return true;
|
||||
|
|
@ -890,8 +913,8 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
|
|||
}
|
||||
|
||||
// Flame Shield dash damage
|
||||
t1Condition = flameT1;
|
||||
t2Condition = flameT2;
|
||||
t1Condition = (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
|
||||
t2Condition = (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
|
||||
|
||||
if (t1Condition == true && t2Condition == false)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4005,7 +4005,7 @@ angle_t K_StumbleSlope(angle_t angle, angle_t pitch, angle_t roll)
|
|||
return slope;
|
||||
}
|
||||
|
||||
static void K_StumblePlayer(player_t *player)
|
||||
void K_StumblePlayer(player_t *player)
|
||||
{
|
||||
P_ResetPlayer(player);
|
||||
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@ void K_SpinPlayer(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 typ
|
|||
void K_TumblePlayer(player_t *player, mobj_t *inflictor, mobj_t *source);
|
||||
void K_TumbleInterrupt(player_t *player);
|
||||
angle_t K_StumbleSlope(angle_t angle, angle_t pitch, angle_t roll);
|
||||
void K_StumblePlayer(player_t *player);
|
||||
boolean K_CheckStumble(player_t *player, angle_t oldPitch, angle_t oldRoll, boolean fromAir);
|
||||
void K_InitStumbleIndicator(player_t *player);
|
||||
void K_UpdateStumbleIndicator(player_t *player);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue