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https://github.com/KartKrewDev/RingRacers.git
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Intermission: scroll map name above "DR. ROBOTNIK'S RING RACERS"
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1 changed files with 56 additions and 0 deletions
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@ -82,6 +82,7 @@ static INT32 replayprompttic;
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static fixed_t mqscroll = 0;
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static fixed_t mqscroll = 0;
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static fixed_t chkscroll = 0;
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static fixed_t chkscroll = 0;
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static fixed_t ttlscroll = 0;
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intertype_t intertype = int_none;
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intertype_t intertype = int_none;
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@ -1523,6 +1524,55 @@ void Y_DrawIntermissionHeader(fixed_t x, fixed_t y, boolean gotthrough, const ch
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V_ClearClipRect();
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V_ClearClipRect();
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}
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}
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static void Y_DrawMapTitleString(fixed_t x, const char *name)
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{
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V_DrawStringScaled(
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x - ttlscroll,
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(BASEVIDHEIGHT - 73) * FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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V_SUBTRACT | V_60TRANS,
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NULL,
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LSHI_FONT,
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name
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);
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}
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static fixed_t Y_DrawMapTitle(void)
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{
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const char *name = bossinfo.valid && bossinfo.enemyname ?
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bossinfo.enemyname : mapheaderinfo[prevmap]->menuttl;
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char *buf = NULL;
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if (!name[0])
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{
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buf = G_BuildMapTitle(prevmap + 1);
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name = buf;
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}
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fixed_t w = V_StringScaledWidth(
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FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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0,
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LSHI_FONT,
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name
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) + (16 * FRACUNIT);
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fixed_t x = BASEVIDWIDTH * FRACUNIT;
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while (x > -w)
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{
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Y_DrawMapTitleString(x, name);
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x -= w;
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}
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Z_Free(buf);
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return w;
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}
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//
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//
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// Y_IntermissionDrawer
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// Y_IntermissionDrawer
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//
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//
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@ -1565,6 +1615,8 @@ void Y_IntermissionDrawer(void)
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V_DrawFixedPatch(chkscroll, 0, FRACUNIT, V_SUBTRACT, rbgchk, NULL);
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V_DrawFixedPatch(chkscroll, 0, FRACUNIT, V_SUBTRACT, rbgchk, NULL);
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V_DrawFixedPatch(chkscroll - chkloop, 0, FRACUNIT, V_SUBTRACT, rbgchk, NULL);
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V_DrawFixedPatch(chkscroll - chkloop, 0, FRACUNIT, V_SUBTRACT, rbgchk, NULL);
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fixed_t ttlloop = Y_DrawMapTitle();
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// Animate scrolling elements if relevant
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// Animate scrolling elements if relevant
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if (!paused && !P_AutoPause())
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if (!paused && !P_AutoPause())
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{
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{
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@ -1575,6 +1627,10 @@ void Y_IntermissionDrawer(void)
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chkscroll += renderdeltatics;
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chkscroll += renderdeltatics;
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if (chkscroll > chkloop)
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if (chkscroll > chkloop)
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chkscroll %= chkloop;
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chkscroll %= chkloop;
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ttlscroll += renderdeltatics * 2;
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if (ttlscroll > ttlloop)
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ttlscroll %= ttlloop;
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}
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}
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if (renderisnewtic)
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if (renderisnewtic)
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