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Fixes a duplicated condition which sends the player back to the title screen under advancemap next. Teeechnically does stuff for issue #91, but I'd like to take a more thorough approach later once I've got consent for a potentially radical change to this currently useless feature.
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@ -3476,7 +3476,7 @@ static void G_DoCompleted(void)
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// a map of the proper gametype -- skip levels that don't support
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// the current gametype. (Helps avoid playing boss levels in Race,
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// for instance).
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if (!modeattacking && grandprixinfo.gp == false && (nextmap >= 0 && nextmap < NUMMAPS))
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if (!modeattacking && grandprixinfo.gp == false)
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{
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if (nextmap >= 0 && nextmap < NUMMAPS)
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{
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