Don't lose Garden Top from stumble damage

Move to K_PopPlayerShield
This commit is contained in:
James R 2023-03-21 19:05:00 -07:00
parent 01dbbc34d1
commit efdcec6734

View file

@ -6107,15 +6107,19 @@ void K_PopPlayerShield(player_t *player)
return;
}
// Doesn't apply to non-S3K shields.
if (shield == KSHIELD_NONE || shield == KSHIELD_TOP)
switch (shield)
{
return;
}
case KSHIELD_NONE:
// Doesn't apply to non-S3K shields.
return;
if (shield == KSHIELD_LIGHTNING)
{
K_DoLightningShield(player);
case KSHIELD_TOP:
Obj_GardenTopDestroy(player);
return; // everything is handled by Obj_GardenTopDestroy
case KSHIELD_LIGHTNING:
K_DoLightningShield(player);
break;
}
player->curshield = KSHIELD_NONE;
@ -6178,12 +6182,10 @@ void K_DropHnextList(player_t *player)
orbit = false;
type = MT_EGGMANITEM;
break;
case MT_GARDENTOP:
Obj_GardenTopDestroy(player);
return;
// intentionally do nothing
case MT_ROCKETSNEAKER:
case MT_SINK_SHIELD:
case MT_GARDENTOP:
return;
default:
continue;