diff --git a/src/g_game.c b/src/g_game.c index d933b5a80..798db2536 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -4236,7 +4236,7 @@ static void G_DoContinued(void) { player_t *pl = &players[consoleplayer]; I_Assert(!netgame && !multiplayer); - I_Assert(pl->continues > 0); + //I_Assert(pl->continues > 0); /*if (pl->continues) pl->continues--;*/ diff --git a/src/lua_infolib.c b/src/lua_infolib.c index 0c90dd00f..71eff8784 100644 --- a/src/lua_infolib.c +++ b/src/lua_infolib.c @@ -537,8 +537,6 @@ static int pivotlist_get(lua_State *L) spriteinfo_t *sprinfo = *((spriteinfo_t **)luaL_checkudata(L, 1, META_PIVOTLIST)); UINT8 frame = GetPivotFrame(L, 2); - I_Assert(framepivot != NULL); - // bypass LUA_PushUserdata container = lua_newuserdata(L, sizeof *container); container->sprinfo = sprinfo; @@ -563,8 +561,6 @@ static int pivotlist_set(lua_State *L) if (hook_cmd_running) return luaL_error(L, "Do not alter spriteframepivot_t in CMD building code!"); - I_Assert(pivotlist != NULL); - frame = GetPivotFrame(L, 2); // pivot[] is a table diff --git a/src/m_cond.c b/src/m_cond.c index 4f0a9126a..abc228d3a 100644 --- a/src/m_cond.c +++ b/src/m_cond.c @@ -429,7 +429,7 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1 condition_t *cond; UINT32 num, wnum; - I_Assert(set && set <= MAXCONDITIONSETS); + I_Assert(set < MAXCONDITIONSETS); wnum = conditionSets[set].numconditions; num = ++conditionSets[set].numconditions; diff --git a/src/screen.c b/src/screen.c index 9b1036d7c..2b78d03f1 100644 --- a/src/screen.c +++ b/src/screen.c @@ -234,7 +234,7 @@ void R_SetColumnFunc(size_t id, boolean brightmapped) void R_SetSpanFunc(size_t id, boolean npo2, boolean brightmapped) { - I_Assert(id < COLDRAWFUNC_MAX); + I_Assert(id < SPANDRAWFUNC_MAX); if (spanfuncs_npo2[id] != NULL && npo2 == true) {