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Don't play TA jingles for failed SPB Attack
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1 changed files with 1 additions and 1 deletions
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@ -712,7 +712,7 @@ void P_EndingMusic(void)
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jingle = "_win";
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jingle = "_win";
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}
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}
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if (modeattacking)
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if (modeattacking && !K_IsPlayerLosing(bestPlayer))
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{
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{
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if (players[consoleplayer].realtime < oldbest && oldbest != (tic_t)UINT32_MAX)
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if (players[consoleplayer].realtime < oldbest && oldbest != (tic_t)UINT32_MAX)
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jingle = "newrec";
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jingle = "newrec";
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