diff --git a/src/doomdef.h b/src/doomdef.h index a2a35144e..13a235e78 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -536,25 +536,23 @@ extern boolean devparm; // development mode (-debug) // m_cheat.c extern UINT32 cht_debug; -typedef enum -{ - DBG_NONE = 0x00000000, - DBG_BASIC = 0x00000001, - DBG_DETAILED = 0x00000002, - DBG_PLAYER = 0x00000004, - DBG_RENDER = 0x00000008, - DBG_MUSIC = 0x00000010, - DBG_PWRLV = 0x00000020, - DBG_POLYOBJ = 0x00000040, - DBG_GAMELOGIC = 0x00000080, - DBG_NETPLAY = 0x00000100, - DBG_MEMORY = 0x00000200, - DBG_SETUP = 0x00000400, - DBG_LUA = 0x00000800, - DBG_RNG = 0x00001000, - DBG_DEMO = 0x00002000, - DBG_TEAMS = 0x00004000, -} debugFlags_t; +typedef INT32 debugFlags_t; +#define DBG_NONE (0x00000000) +#define DBG_BASIC (0x00000001) +#define DBG_DETAILED (0x00000002) +#define DBG_PLAYER (0x00000004) +#define DBG_RENDER (0x00000008) +#define DBG_MUSIC (0x00000010) +#define DBG_PWRLV (0x00000020) +#define DBG_POLYOBJ (0x00000040) +#define DBG_GAMELOGIC (0x00000080) +#define DBG_NETPLAY (0x00000100) +#define DBG_MEMORY (0x00000200) +#define DBG_SETUP (0x00000400) +#define DBG_LUA (0x00000800) +#define DBG_RNG (0x00001000) +#define DBG_DEMO (0x00002000) +#define DBG_TEAMS (0x00004000) struct debugFlagNames_s {