diff --git a/src/menus/extras-challenges.c b/src/menus/extras-challenges.c index 779838056..0c25f3c5f 100644 --- a/src/menus/extras-challenges.c +++ b/src/menus/extras-challenges.c @@ -407,12 +407,10 @@ static void M_ChallengesTutorial(UINT8 option) M_StartMessage("Challenges & Chao Keys", va(M_GetText( "You just generated a Chao Key!\n" + "These can clear tough Challenges.\n" "\n" - "They can be used to skip your way past\n" - "any Challenges you can see a hint for.\n" - "\n" - "But use them wisely - it'll take\n" - "%u rounds to pick up another.\n" + "Use them wisely - it'll take\n" + "%u rounds to pick up another!\n" ), GDCONVERT_ROUNDSTOKEY ), NULL, MM_NOTHING, NULL, NULL); gamedata->chaokeytutorial = true; @@ -420,15 +418,14 @@ static void M_ChallengesTutorial(UINT8 option) } case CCTUTORIAL_MAJORSKIP: { - M_StartMessage("Major Challenges & Chao Keys", + M_StartMessage("Big Challenges & Chao Keys", M_GetText( - "The larger tiles are Major Challenges.\n" - "They are significant tests of skill.\n" + "Watch out! You need 10 Chao Keys.\n" + "to break open Big Challenge tiles.\n" "\n" - "If you're struggling and need to skip one,\n" - "not only will it cost you 10 Chao Keys, but\n" - "every nearby Challenge must be unlocked!\n" - ), NULL, MM_NOTHING, NULL, "Wow, that's a lot"); + "You'll also need to unlock\n" + "the surrounding tiles first.\n" + ), NULL, MM_NOTHING, NULL, NULL); gamedata->majorkeyskipattempted = true; break; }