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Merge branch 'precip-fixes' into 'master'
Fix rain sound not playing (resolves #93) Closes #93 See merge request KartKrew/Kart!339
This commit is contained in:
commit
f1bee43338
1 changed files with 7 additions and 7 deletions
14
src/info.c
14
src/info.c
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@ -18573,22 +18573,22 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_RAIN1, // spawnstate
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S_RAIN1, // spawnstate
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_rainin, // seesound
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8, // reactiontime
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0, // reactiontime
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sfx_None, // attacksound
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sfx_None, // attacksound
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S_NULL, // painstate
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S_NULL, // painstate
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0, // painchance
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0, // painchance
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sfx_None, // painsound
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_SPLASH1, // deathstate
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S_NULL, // xdeathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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sfx_None, // deathsound
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-72*FRACUNIT, // speed
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-72*FRACUNIT, // speed
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1*FRACUNIT, // radius
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1*FRACUNIT, // radius
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8*FRACUNIT, // height
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8*FRACUNIT, // height
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0, // display offset
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0, // display offset
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4, // mass
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80, // mass
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0, // damage
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0, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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MF_NOBLOCKMAP, // flags
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MF_NOBLOCKMAP, // flags
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@ -18601,7 +18601,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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8, // reactiontime
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0, // reactiontime
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sfx_None, // attacksound
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sfx_None, // attacksound
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S_NULL, // painstate
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S_NULL, // painstate
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0, // painchance
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0, // painchance
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@ -18615,8 +18615,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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4*FRACUNIT, // radius
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4*FRACUNIT, // radius
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4*FRACUNIT, // height
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4*FRACUNIT, // height
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0, // display offset
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0, // display offset
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4, // mass
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0, // mass
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0, // damage
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2, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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MF_NOBLOCKMAP, // flags
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MF_NOBLOCKMAP, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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