From f24a5db5d20118eaa1e92028c8861c2383a4d962 Mon Sep 17 00:00:00 2001 From: Lach Date: Thu, 19 Jun 2025 22:14:41 +1000 Subject: [PATCH] Don't apply any stunned tics on ring sting --- src/p_inter.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index aaf0c7f0b..730b53664 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3487,7 +3487,10 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da } // Apply stun! - K_ApplyStun(player, inflictor, source, damage, damagetype); + if (damagetype != DMG_STING) + { + K_ApplyStun(player, inflictor, source, damage, damagetype); + } K_DefensiveOverdrive(target->player); }