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https://github.com/KartKrewDev/RingRacers.git
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Don't adjust lightlevel EVERY splitsprite loop, only the ones where lightlevel is modified.
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parent
0b667406fb
commit
f269097180
1 changed files with 8 additions and 6 deletions
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@ -4220,7 +4220,11 @@ static void HWR_DrawSpriteShadow(gr_vissprite_t *spr, GLPatch_t *gpatch, float t
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INT32 light = R_GetPlaneLight(sector, spr->mobj->floorz, false);
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INT32 light = R_GetPlaneLight(sector, spr->mobj->floorz, false);
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if (!(spr->mobj->frame & FF_FULLBRIGHT))
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if (!(spr->mobj->frame & FF_FULLBRIGHT))
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{
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lightlevel = *sector->lightlist[light].lightlevel;
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lightlevel = *sector->lightlist[light].lightlevel;
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if (spr->mobj->frame & FF_SEMIBRIGHT)
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lightlevel = 128 + (lightlevel>>1);
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}
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if (sector->lightlist[light].extra_colormap)
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if (sector->lightlist[light].extra_colormap)
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colormap = sector->lightlist[light].extra_colormap;
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colormap = sector->lightlist[light].extra_colormap;
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@ -4233,9 +4237,6 @@ static void HWR_DrawSpriteShadow(gr_vissprite_t *spr, GLPatch_t *gpatch, float t
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colormap = sector->extra_colormap;
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colormap = sector->extra_colormap;
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}
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}
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if (spr->mobj->frame & FF_SEMIBRIGHT)
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lightlevel = 128 + (lightlevel>>1);
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if (colormap)
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if (colormap)
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sSurf.FlatColor.rgba = HWR_Lighting(lightlevel/2, colormap->rgba, colormap->fadergba, false, true);
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sSurf.FlatColor.rgba = HWR_Lighting(lightlevel/2, colormap->rgba, colormap->fadergba, false, true);
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else
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else
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@ -4436,7 +4437,11 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
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if (!(list[i].flags & FF_NOSHADE) && (list[i].flags & FF_CUTSPRITES))
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if (!(list[i].flags & FF_NOSHADE) && (list[i].flags & FF_CUTSPRITES))
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{
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{
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if (!(spr->mobj->frame & FF_FULLBRIGHT))
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if (!(spr->mobj->frame & FF_FULLBRIGHT))
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{
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lightlevel = *list[i].lightlevel;
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lightlevel = *list[i].lightlevel;
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if (spr->mobj->frame & FF_SEMIBRIGHT)
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lightlevel = 128 + (lightlevel>>1);
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}
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colormap = list[i].extra_colormap;
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colormap = list[i].extra_colormap;
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}
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}
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@ -4505,9 +4510,6 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
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wallVerts[0].y = wallVerts[1].y = bot;
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wallVerts[0].y = wallVerts[1].y = bot;
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#endif
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#endif
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if (spr->mobj->frame & FF_SEMIBRIGHT)
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lightlevel = 128 + (lightlevel>>1);
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if (colormap)
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if (colormap)
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Surf.FlatColor.rgba = HWR_Lighting(lightlevel, colormap->rgba, colormap->fadergba, false, false);
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Surf.FlatColor.rgba = HWR_Lighting(lightlevel, colormap->rgba, colormap->fadergba, false, false);
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else
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else
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