Fix scale issues reintroduced by this branch

This commit is contained in:
Sally Coolatta 2021-01-06 15:25:39 -05:00
parent 1a58d0d24b
commit f2880241b4

View file

@ -3576,8 +3576,9 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map
PROJSPEED = FixedMul(82 * FRACUNIT, K_GetKartGameSpeedScalar(gamespeed));
}
// Scale to player scale
PROJSPEED = FixedMul(PROJSPEED, player->mo->scale);
// Scale to map scale
// Intentionally NOT player scale, that doesn't work.
PROJSPEED = FixedMul(PROJSPEED, mapobjectscale);
if (altthrow)
{
@ -3677,7 +3678,7 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map
if (mo)
{
angle_t fa = player->mo->angle>>ANGLETOFINESHIFT;
fixed_t HEIGHT = ((20 + (dir*10)) * player->mo->scale) + (player->mo->momz*P_MobjFlip(player->mo));
fixed_t HEIGHT = ((20 + (dir*10)) * FRACUNIT) + (player->mo->momz*P_MobjFlip(player->mo)); // Also intentionally not player scale
P_SetObjectMomZ(mo, HEIGHT, false);
mo->momx = player->mo->momx + FixedMul(FINECOSINE(fa), PROJSPEED*dir);
@ -3785,7 +3786,7 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map
void K_PuntMine(mobj_t *origMine, mobj_t *punter)
{
angle_t fa = K_MomentumAngle(punter);
fixed_t z = punter->momz + (30 * punter->scale);
fixed_t z = (punter->momz * P_MobjFlip(punter)) + (30 * FRACUNIT);
fixed_t spd;
mobj_t *mine;
@ -3841,7 +3842,7 @@ void K_PuntMine(mobj_t *origMine, mobj_t *punter)
mine->momx = punter->momx + FixedMul(FINECOSINE(fa >> ANGLETOFINESHIFT), spd);
mine->momy = punter->momy + FixedMul(FINESINE(fa >> ANGLETOFINESHIFT), spd);
mine->momz = P_MobjFlip(mine) * z;
P_SetObjectMomZ(mine, z, false);
//K_SetHitLagForObjects(punter, mine, 5);