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Wait for threads before SDL_Quit (lol)
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1 changed files with 1 additions and 1 deletions
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@ -3031,7 +3031,7 @@ INT32 I_StartupSystem(void)
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SDL_GetVersion(&SDLlinked);
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#ifdef HAVE_THREADS
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I_start_threads();
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atexit(I_stop_threads);
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I_AddExitFunc(I_stop_threads);
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#endif
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I_StartupConsole();
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I_OutputMsg("Compiled for SDL version: %d.%d.%d\n",
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