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Update SPB hitbox too
Even more consistency!
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1 changed files with 2 additions and 2 deletions
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@ -15395,8 +15395,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // xdeathstate
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S_NULL, // xdeathstate
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sfx_s3k5d, // deathsound
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sfx_s3k5d, // deathsound
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64*FRACUNIT, // speed
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64*FRACUNIT, // speed
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16*FRACUNIT, // radius
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24*FRACUNIT, // radius
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32*FRACUNIT, // height
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48*FRACUNIT, // height
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0, // display offset
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0, // display offset
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100, // mass
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100, // mass
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1, // damage
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1, // damage
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