Remove misplaced SetShader call in CompileShaders

This commit is contained in:
Hannu Hanhi 2021-03-06 19:38:17 +02:00
parent e24ed9bd75
commit f39eb1ec10

View file

@ -962,8 +962,6 @@ EXPORT boolean HWRAPI(CompileShaders) (void)
}
}
SetShader(SHADER_DEFAULT);
return true;
#else
return false;