Battle powerup feedback sound definitions

This commit is contained in:
SteelT 2024-02-17 12:27:57 -05:00
parent 2641ba2380
commit f3a715eae1
2 changed files with 16 additions and 0 deletions

View file

@ -1275,6 +1275,14 @@ sfxinfo_t S_sfx[NUMSFX] =
{"dmgb3", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Damaged"},
{"dmgb4", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Damaged"},
// Powerup sounds
{"bpwrua", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Super Power"},
{"bpwrub", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mega Barrier"},
{"bpwruc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper Restock"},
{"bpwrud", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rhythm Badge"},
{"bpwrue", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Super Flicky"},
{"bpwruf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bonus"},
// SRB2Kart - Engine sounds
// Engine class A
{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR, ""},

View file

@ -1351,6 +1351,14 @@ typedef enum
sfx_dmgb3,
sfx_dmgb4,
// Powerup sounds
sfx_bpwrua, // Super Power
sfx_bpwrub, // Mega Barrier
sfx_bpwruc, // Bumper Restock
sfx_bpwrud, // Rhythm Badge
sfx_bpwrue, // Super Flicky
sfx_bpwruf, // Bonus
// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
// Engine class A - Low Speed, Low Weight
sfx_krta00,