Expose K_GetTerrainForTextureName to Lua

This commit is contained in:
JugadorXEI 2025-03-19 13:03:50 +01:00
parent c73c4f904f
commit f3c6d6b9ca

View file

@ -4329,6 +4329,13 @@ static int lib_kGetDefaultTerrain(lua_State *L)
return 1;
}
static int lib_kGetTerrainForTextureName(lua_State *L)
{
const char *str = luaL_checkstring(L, 1);
LUA_PushUserdata(L, K_GetTerrainForTextureName(str), META_TERRAIN);
return 1;
}
static luaL_Reg lib[] = {
{"print", lib_print},
{"chatprint", lib_chatprint},
@ -4645,6 +4652,7 @@ static luaL_Reg lib[] = {
// k_terrain
{"K_GetDefaultTerrain", lib_kGetDefaultTerrain},
{"K_GetTerrainForTextureName", lib_kGetTerrainForTextureName},
{NULL, NULL}
};