From f3e1a19c62c40c00739b4f791285f3cfc3c741aa Mon Sep 17 00:00:00 2001 From: James R Date: Wed, 7 Jun 2023 05:04:43 -0700 Subject: [PATCH] Quaketilt: fix jitter at certain momentum angles --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 587a555c2..8352cf332 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4026,7 +4026,7 @@ Quaketilt (player_t *player) } lowb = FixedMul(lowb, player->mo->scale); moma = FixedMul(FixedDiv(delta, ANGLE_90), tilt); - speed = abs( player->mo->momx + player->mo->momy ); + speed = player->speed; if (speed < lowb) { // ease out tilt as we slow...