From f3ed9f580e33fad1f332f6e4e4f284e3660505f2 Mon Sep 17 00:00:00 2001 From: Jack Date: Mon, 9 Sep 2024 16:19:17 +0100 Subject: [PATCH] Fixed the p->player null check in destroyed-kart.cpp being a part of hasCustomHusk rather than being a part of pValid as it's supposed to be --- src/objects/destroyed-kart.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/objects/destroyed-kart.cpp b/src/objects/destroyed-kart.cpp index c5043534c..95782cf74 100644 --- a/src/objects/destroyed-kart.cpp +++ b/src/objects/destroyed-kart.cpp @@ -316,8 +316,8 @@ struct Kart : Mobj } Mobj* p = player(); - bool pValid = Mobj::valid(p); - bool hasCustomHusk = pValid && p->player && skins[p->player->skin].sprites[SPR2_DKRT].numframes; + bool pValid = Mobj::valid(p) && p->player; + bool hasCustomHusk = pValid && skins[p->player->skin].sprites[SPR2_DKRT].numframes; if(hasCustomHusk) {