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Merge branch 'sting-frustrations' into 'master'
More lenient Ring Sting See merge request kart-krew-dev/ring-racers-internal!2795
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commit
f40138b41d
4 changed files with 41 additions and 6 deletions
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@ -150,6 +150,8 @@ typedef enum
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PF2_FASTTUMBLEBOUNCE = 1<<9, // Don't lose speed when tumblebouncing.
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PF2_SERVERTEMPMUTE = 1<<10, // Haven't met gamestochat requirement
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PF2_SAMEFRAMESTUNG = 1<<11, // Goofy bullshit for tracking mutual ring sting
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PF2_UNSTINGABLE = 1<<12, // Was bumped out of spindash
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} pflags2_t;
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typedef enum
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@ -1180,7 +1180,6 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
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return false;
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}
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boolean guard1 = K_PlayerGuard(t1->player);
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boolean guard2 = K_PlayerGuard(t2->player);
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@ -1310,11 +1309,30 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
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return false;
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}
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boolean damagedpresting = (t2->player->flashing || P_PlayerInPain(t2->player));
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// CONS_Printf("T1=%s T2=%s\n", player_names[t1->player - players], player_names[t2->player - players]);
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// CONS_Printf("DPS=%d\n", damagedpresting);
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if (P_PlayerInPain(t1->player) || t1->player->flashing)
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{
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// CONS_Printf("T1 pain\n");
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if (!(t1->player->pflags2 & PF2_SAMEFRAMESTUNG))
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return false;
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// CONS_Printf("...but ignored\n");
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}
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bool stung = false;
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if (t2->player->rings <= 0 && t2->health == 1) // no bumpers
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if (RINGTOTAL(t2->player) <= 0 && t2->health == 1 && !(t2->player->pflags2 & PF2_UNSTINGABLE))
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{
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P_DamageMobj(t2, t1, t1, 1, DMG_STING|DMG_WOMBO);
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// CONS_Printf("T2 stung\n");
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if (!damagedpresting)
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{
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t2->player->pflags2 |= PF2_SAMEFRAMESTUNG;
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// CONS_Printf("T2 SFS\n");
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}
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stung = true;
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}
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@ -1329,11 +1347,19 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
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t1->eflags &= ~MFE_DAMAGEHITLAG;
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};
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// Looks bad, but "forEither" actually runs if t1 XOR t2 were damaged.
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// I don't even think we use the touchdamage return value but I'm too
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// afraid to change it now. Fix this if you're the next guy and annoyed
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if (forEither(doSting, removeDamageHitlag))
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{
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t1->player->pflags2 &= ~PF2_SAMEFRAMESTUNG;
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t2->player->pflags2 &= ~PF2_SAMEFRAMESTUNG;
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return true;
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}
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t1->player->pflags2 &= ~PF2_SAMEFRAMESTUNG;
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t2->player->pflags2 &= ~PF2_SAMEFRAMESTUNG;
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return false;
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}
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@ -488,6 +488,8 @@ std::optional<TargetTracking::Tooltip> object_tooltip(const mobj_t* mobj)
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boolean hitwarning = stplyr->flashing && stplyr->rings <= 0 && stplyr->speed < K_GetKartSpeed(stplyr, false, false)/2
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&& P_IsObjectOnGround(mobj) && !P_PlayerInPain(stplyr);
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boolean whipping = stplyr->whip && !P_MobjWasRemoved(stplyr->whip);
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boolean hasboost = (stplyr->itemamount &&
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(
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stplyr->itemtype == KITEM_SNEAKER || stplyr->itemtype == KITEM_INVINCIBILITY || stplyr->itemtype == KITEM_ROCKETSNEAKER
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@ -495,7 +497,7 @@ std::optional<TargetTracking::Tooltip> object_tooltip(const mobj_t* mobj)
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)
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) || stplyr->rocketsneakertimer;
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if (mobj->player == stplyr && (offroadwarning || hitwarning))
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if (mobj->player == stplyr && (offroadwarning || hitwarning) && !mobj->hitlag && !whipping)
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{
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if (offroadwarning)
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{
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11
src/k_kart.c
11
src/k_kart.c
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@ -967,6 +967,7 @@ void K_PlayerJustBumped(player_t *player)
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player->justbumped = bumptime;
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player->noEbrakeMagnet = ebraketime;
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player->spindash = 0;
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// If spinouttimer is not set yet but could be set later,
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@ -3154,10 +3155,9 @@ fixed_t K_PlayerTripwireSpeedThreshold(const player_t *player)
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if ((gametyperules & GTR_CIRCUIT) && !K_Cooperative() && M_NotFreePlay() && !modeattacking)
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{
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required_speed += FixedMul(required_speed, K_PlayerScamPercentage(player, 2)); // Proration: Players near 1st need more speed!
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required_speed += FixedMul(required_speed, K_PlayerScamPercentage(player, 2)); // Proration: Players near 1st need more speed!
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}
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if (player->offroad && K_ApplyOffroad(player))
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{
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// Increase to 300% if you're lawnmowering.
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@ -9848,9 +9848,14 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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K_SpawnGrowShrinkParticles(player->mo, player->growshrinktimer);
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}
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if (player->spindash)
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player->pflags2 |= PF2_UNSTINGABLE;
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else
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player->pflags2 &= ~PF2_UNSTINGABLE;
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// Race: spawn ring debt indicator
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// Battle: spawn zero-bumpers indicator
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if ((gametyperules & GTR_SPHERES) ? player->mo->health <= 1 : player->rings <= 0)
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if (!(player->pflags2 & PF2_UNSTINGABLE) && ((gametyperules & GTR_SPHERES) ? player->mo->health <= 1 : RINGTOTAL(player) <= 0))
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{
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UINT8 doubler;
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