Finish adding highlights to ZB script editor

This commit is contained in:
Sally Coolatta 2022-12-27 17:17:30 -05:00
parent 4ffa63a9c8
commit f4808aa7cf

View file

@ -122,6 +122,75 @@ keywords
"The activator is set to said player for this script.";
// Specials
Sector_CopyHeights = "Sector_CopyHeights";
Light_Copy = "Light_Copy";
Sector_CopyHeightsMove = "Sector_CopyHeightsMove";
Sector_MovePlanes = "Sector_MovePlanes";
Sector_CopyTextures = "Sector_CopyTextures";
Sector_ChangeTag = "Sector_ChangeTag";
Line_ChangeFrontSectorTag = "Line_ChangeFrontSectorTag";
Sector_StopMovement = "Sector_StopMovement";
Thing_Teleport = "Thing_Teleport";
Level_SetMusic = "Level_SetMusic";
PlaySFX = "PlaySFX";
Console_Execute = "Console_Execute";
Light_Flicker = "Light_Flicker";
Light_Pulse = "Light_Pulse";
Light_Blink = "Light_Blink";
Light_Fade = "Light_Fade";
Light_Stop = "Light_Stop";
Camera_CutAwayView = "Camera_CutAwayView";
Level_SetSky = "Level_SetSky";
Level_SetWeather = "Level_SetWeather";
Thing_SetState = "Thing_SetState";
Thing_Stop = "Thing_Stop";
Player_AddScore = "Player_AddScore";
FOF_StartMovement = "FOF_StartMovement";
Sector_Crush = "Sector_Crush";
Thing_SetFlip = "Thing_SetFlip";
Sector_ChangeScroll = "Sector_ChangeScroll";
FOF_Shatter = "FOF_Shatter";
Player_DisableControl = "Player_DisableControl";
Thing_SetScale = "Thing_SetScale";
Line_CopyTextures = "Line_CopyTextures";
Level_StartMetalSonicRace = "Level_StartMetalSonicRace";
SetUnlockableTrigger = "SetUnlockableTrigger";
Sector_NextThingState = "Sector_NextThingState";
Lua_Execute = "Lua_Execute";
Earthquake = "Earthquake";
FOF_SetExists = "FOF_SetExists";
FOF_Crumble = "FOF_Crumble";
Sector_SetColormap = "Sector_SetColormap";
SetSkyboxViewpoints = "SetSkyboxViewpoints";
SetBossActive = "SetBossActive";
Line_Execute = "Line_Execute";
Line_ExecuteRandom = "Line_ExecuteRandom";
FOF_SetAlpha = "FOF_SetAlpha";
FOF_Fade = "FOF_Fade";
FOF_StopFade = "FOF_StopFade";
Sector_FadeColormap = "Sector_FadeColormap";
Sector_StopColormapFade = "Sector_StopColormapFade";
Thing_StartTracking = "Thing_StartTracking";
Thing_StopTracking = "Thing_StopTracking";
Prompt_Execute = "Prompt_Execute";
Player_AddRings = "Player_AddRings";
Thing_Spawn = "Thing_Spawn";
Level_StopClock = "Level_StopClock";
Thing_Dye = "Thing_Dye";
TriggerEggCapsule = "TriggerEggCapsule";
Level_SetFailed = "Level_SetFailed";
Sector_SetLight = "Sector_SetLight";
Line_SetArg = "Line_SetArg";
Sector_SetGravity = "Sector_SetGravity";
Polyobj_DoorSlide = "Polyobj_DoorSlide";
Polyobj_DoorSwing = "Polyobj_DoorSwing";
Polyobj_Move = "Polyobj_Move";
Polyobj_Rotate = "Polyobj_Rotate";
Polyobj_MoveByWaypoints = "Polyobj_MoveByWaypoints";
Polyobj_SetVisibilityTangibility = "Polyobj_SetVisibilityTangibility";
Polyobj_SetAlpha = "Polyobj_SetAlpha";
Polyobj_FadeAlpha = "Polyobj_FadeAlpha";
Sector_ToggleWaypoints = "Sector_ToggleWaypoints";
// Functions
Delay = "void Delay(int tics)\n"