From d8e7703917b69f6aadf989e1ff36420bfcbb6b5d Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 20 Dec 2021 04:17:33 -0800 Subject: [PATCH] Ignore level colormap when fullbright --- src/r_things.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/r_things.c b/src/r_things.c index 1244502ce..8636eeef0 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -2098,8 +2098,7 @@ static void R_ProjectSprite(mobj_t *thing) // // determine the colormap (lightlevel & special effects) // - if (vis->cut & SC_FULLBRIGHT - && (!vis->extra_colormap || !(vis->extra_colormap->flags & CMF_FADEFULLBRIGHTSPRITES))) + if (vis->cut & SC_FULLBRIGHT) { // full bright: goggles vis->colormap = colormaps;