FF_Animate

Shot in the dark, idk how this fucking works LOL
This commit is contained in:
VelocitOni 2025-04-06 13:59:44 -04:00
parent 29185a0d2a
commit f493087cc4

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@ -3195,7 +3195,7 @@ state_t states[NUMSTATES] =
{SPR_WAYP, 1|FF_FLOORSPRITE, 1, {NULL}, 0, 0, S_NULL}, // S_WAYPOINTSPLAT {SPR_WAYP, 1|FF_FLOORSPRITE, 1, {NULL}, 0, 0, S_NULL}, // S_WAYPOINTSPLAT
{SPR_EGOO, 0, 1, {NULL}, 0, 0, S_NULL}, // S_EGOORB {SPR_EGOO, 0, 1, {NULL}, 0, 0, S_NULL}, // S_EGOORB
{SPR_AMPA, FF_FULLBRIGHT, -1, {NULL}, 0, 0, S_NULL}, // S_AMPS {SPR_AMPA, FF_ANIMATE|FF_FULLBRIGHT|, -1, {NULL}, 1, 42, S_NULL}, // S_AMPS
// Water Trail // Water Trail
{SPR_WTRL, FF_PAPERSPRITE , 2, {NULL}, 0, 0, S_NULL}, // S_WATERTRAIL1 {SPR_WTRL, FF_PAPERSPRITE , 2, {NULL}, 0, 0, S_NULL}, // S_WATERTRAIL1