Fix players not being able to turn in certain scenarios

This commit is contained in:
Sally Coolatta 2020-10-22 21:25:40 -04:00
parent 344acfece2
commit f5788b34e6

View file

@ -461,15 +461,9 @@ UINT8 P_FindHighestLap(void)
//
boolean P_PlayerInPain(player_t *player)
{
if (player->kartstuff[k_spinouttimer] || player->kartstuff[k_squishedtimer] || player->respawn.state != RESPAWNST_NONE)
if (player->kartstuff[k_spinouttimer] || player->kartstuff[k_squishedtimer])
return true;
if (gametyperules & GTR_KARMA)
{
if (player->kartstuff[k_bumper] <= 0 && player->kartstuff[k_comebacktimer])
return true;
}
return false;
}