From f5a4f079ecedaf1e5c1399c4e8e25f746d9bf36c Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 26 May 2025 20:15:23 -0700 Subject: [PATCH] Fix ice cubes taking away ring boost, do not consider ice cube a pain state I found no reason these should be a pain state --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 7754d785c..033c7eb18 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -405,7 +405,7 @@ UINT8 P_FindHighestLap(void) // boolean P_PlayerInPain(const player_t *player) { - if (player->spinouttimer || (player->tumbleBounces > 0) || (player->pflags & PF_FAULT) || player->icecube.frozen) + if (player->spinouttimer || (player->tumbleBounces > 0) || (player->pflags & PF_FAULT)) return true; return false;