Battle UFO spawning behavior

- MT_BATTLEUFO_SPAWNER args[0] is the ID
- Spawn a random UFO from the list spawner at the start of
  Battle
- UFO spawns 200 units above the spawner
- After destroyig a UFO, wait 25 seconds before spawning
  the next UFO (next ID in the list)
This commit is contained in:
James R 2023-06-27 18:04:26 -07:00
parent 2ce05f018e
commit f5d68783fc
8 changed files with 166 additions and 2 deletions

View file

@ -350,6 +350,11 @@ void K_RunPaperItemSpawners(void)
return;
}
if (leveltime == g_battleufo.due)
{
Obj_SpawnBattleUFOFromSpawner();
}
if (!IsOnInterval(interval))
{
return;
@ -797,6 +802,9 @@ void K_BattleInit(boolean singleplayercontext)
K_SpawnPlayerBattleBumpers(players+i);
}
}
g_battleufo.due = starttime;
g_battleufo.previousId = Obj_GetFirstBattleUFOSpawnerID();
}
UINT8 K_Bumpers(player_t *player)

View file

@ -11,6 +11,7 @@ extern "C" {
#define BATTLE_SPAWN_INTERVAL (4*TICRATE)
#define BATTLE_DESPAWN_TIME (15*TICRATE)
#define BATTLE_POWERUP_TIME (20*TICRATE)
#define BATTLE_UFO_TIME (25*TICRATE)
extern struct battleovertime
{

View file

@ -166,6 +166,11 @@ void Obj_BattleUFOLegThink(mobj_t *leg);
void Obj_BattleUFOThink(mobj_t *ufo);
void Obj_SpawnBattleUFOLegs(mobj_t *ufo);
void Obj_BattleUFODeath(mobj_t *ufo);
void Obj_LinkBattleUFOSpawner(mobj_t *spawner);
void Obj_UnlinkBattleUFOSpawner(mobj_t *spawner);
void Obj_SpawnBattleUFOFromSpawner(void);
INT32 Obj_GetFirstBattleUFOSpawnerID(void);
void Obj_ResetUFOSpawners(void);
/* Power-Up Aura */
void Obj_SpawnPowerUpAura(player_t* player);

View file

@ -74,6 +74,8 @@ typedef enum
PR_MOVINGTARGET, // Randomised moving targets
PR_BATTLEUFO, // Battle UFO spawning
PR_BOTS, // Bot spawning
PRNUMCLASS

View file

@ -22,6 +22,6 @@ target_sources(SRB2SDL2 PRIVATE
gachabom-rebound.cpp
servant-hand.c
super-flicky.cpp
battle-ufo.c
battle-ufo.cpp
powerup-aura.cpp
)

View file

@ -1,5 +1,11 @@
#include <algorithm>
#include <iterator>
#include <set>
#include "../doomdef.h"
#include "../m_random.h"
#include "../p_local.h"
#include "../k_battle.h"
#include "../k_objects.h"
#define BATTLEUFO_LEG_ZOFFS (3*FRACUNIT) // Spawn height offset from the body
@ -7,6 +13,102 @@
#define BATTLEUFO_BOB_AMP (4) // UFO bob strength
#define BATTLEUFO_BOB_SPEED (TICRATE*2) // UFO bob speed
#define spawner_id(o) ((o)->args[0])
#define ufo_spawner(o) ((o)->target)
namespace
{
struct Spawner : mobj_t
{
INT32 id() const { return spawner_id(this); }
};
struct UFO : mobj_t
{
Spawner* spawner() const { return static_cast<Spawner*>(ufo_spawner(this)); }
void spawner(Spawner* n) { P_SetTarget(&ufo_spawner(this), n); }
};
struct SpawnerCompare
{
bool operator()(const Spawner* a, const Spawner* b) const
{
return a->id() < b->id();
}
};
class SpawnerList
{
private:
std::set<Spawner*, SpawnerCompare> set_;
public:
void insert(Spawner* spawner)
{
auto [it, inserted] = set_.insert(spawner);
if (inserted)
{
mobj_t* dummy = nullptr;
P_SetTarget(&dummy, spawner);
}
}
void erase(Spawner* spawner)
{
if (set_.erase(spawner))
{
mobj_t* dummy = spawner;
P_SetTarget(&dummy, nullptr);
}
}
Spawner* next(INT32 order) const
{
auto it = std::upper_bound(
set_.begin(),
set_.end(),
order,
[](INT32 a, const Spawner* b) { return a < b->id(); }
);
return it != set_.end() ? *it : *set_.begin();
}
INT32 random_id() const
{
if (set_.empty())
{
return 0;
}
auto it = set_.begin();
std::advance(it, P_RandomKey(PR_BATTLEUFO, set_.size()));
return (*std::prev(it == set_.begin() ? set_.end() : it))->id();
}
void spawn_ufo() const
{
if (set_.empty())
{
return;
}
Spawner* spawner = next(g_battleufo.previousId);
UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 200*FRACUNIT, MT_BATTLEUFO));
ufo->spawner(spawner);
}
};
SpawnerList g_spawners;
}; // namespace
void Obj_BattleUFOThink(mobj_t *ufo)
{
// Copied and slightly modified from k_kart.c
@ -15,10 +117,18 @@ void Obj_BattleUFOThink(mobj_t *ufo)
ufo->momz = targz;
}
void Obj_BattleUFODeath(mobj_t *ufo)
void Obj_BattleUFODeath(mobj_t *mobj)
{
UFO* ufo = static_cast<UFO*>(mobj);
ufo->momz = -(8*mapobjectscale)/2;
ufo->fuse = TICRATE;
if (ufo->spawner())
{
g_battleufo.previousId = ufo->spawner()->id();
g_battleufo.due = leveltime + BATTLE_UFO_TIME;
}
}
void Obj_SpawnBattleUFOLegs(mobj_t *ufo)
@ -66,3 +176,28 @@ void Obj_BattleUFOLegThink(mobj_t *leg)
leg->eflags |= (leg->target->eflags & MFE_DAMAGEHITLAG);
}
}
void Obj_LinkBattleUFOSpawner(mobj_t *spawner)
{
g_spawners.insert(static_cast<Spawner*>(spawner));
}
void Obj_UnlinkBattleUFOSpawner(mobj_t *spawner)
{
g_spawners.erase(static_cast<Spawner*>(spawner));
}
void Obj_SpawnBattleUFOFromSpawner(void)
{
g_spawners.spawn_ufo();
}
INT32 Obj_GetFirstBattleUFOSpawnerID(void)
{
return g_spawners.random_id();
}
void Obj_ResetUFOSpawners(void)
{
g_spawners = {};
}

View file

@ -11175,6 +11175,11 @@ void P_RemoveMobj(mobj_t *mobj)
Obj_RingShooterDelete(mobj);
break;
}
case MT_BATTLEUFO_SPAWNER:
{
Obj_UnlinkBattleUFOSpawner(mobj);
break;
}
default:
{
break;
@ -13442,6 +13447,11 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj)
Obj_InitLoopCenter(mobj);
break;
}
case MT_BATTLEUFO_SPAWNER:
{
Obj_LinkBattleUFOSpawner(mobj);
break;
}
default:
break;
}

View file

@ -41,6 +41,7 @@
#include "k_director.h"
#include "k_specialstage.h"
#include "acs/interface.h"
#include "k_objects.h"
#ifdef PARANOIA
#include "deh_tables.h" // MOBJTYPE_LIST
@ -230,6 +231,8 @@ void P_InitThinkers(void)
{
skyboxcenterpnts[i] = skyboxviewpnts[i] = NULL;
}
Obj_ResetUFOSpawners();
}
// Adds a new thinker at the end of the list.