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Merge branch 'last-minute-tiny-battle-fixes' into 'master'
Last minute tiny Battle fixes Closes #1139, #1149, and #1024 See merge request KartKrew/Kart!2090
This commit is contained in:
commit
f6835d5b79
3 changed files with 24 additions and 6 deletions
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@ -220,7 +220,7 @@ boolean Obj_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
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// ^ remove all of P_DamageMobj and start over
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// ^ remove all of P_DamageMobj and start over
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P_PlayRinglossSound(t2);
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P_PlayRinglossSound(t2);
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P_PlayerRingBurst(t2->player, 5);
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P_PlayerRingBurst(t2->player, 5);
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P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO | DMG_STUMBLE);
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P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO | DMG_WHUMBLE);
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}
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}
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else
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else
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{
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{
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@ -33,6 +33,7 @@
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#define flicky_delay(o) ((o)->movecount)
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#define flicky_delay(o) ((o)->movecount)
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#define flicky_mode(o) ((o)->extravalue1)
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#define flicky_mode(o) ((o)->extravalue1)
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#define flicky_fly(o) ((o)->extravalue2)
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#define flicky_fly(o) ((o)->extravalue2)
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#define flicky_soundtimer(o) ((o)->cusval)
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#define controller_source(o) ((o)->target)
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#define controller_source(o) ((o)->target)
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#define controller_chasing(o) ((o)->tracer)
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#define controller_chasing(o) ((o)->tracer)
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@ -69,7 +70,8 @@ constexpr fixed_t kRebound = 8*FRACUNIT/9;
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constexpr tic_t kDelay = 8;
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constexpr tic_t kDelay = 8;
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constexpr tic_t kDamageCooldown = TICRATE;
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constexpr tic_t kDamageCooldown = TICRATE;
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constexpr tic_t kStunTime = 10*TICRATE;
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constexpr tic_t kStunTime = 10*TICRATE;
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constexpr tic_t kBlockTime = 5*TICRATE;
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constexpr tic_t kBlockTime = 10*TICRATE;
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constexpr tic_t kOwnerStunnedCooldown = 2*TICRATE;
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constexpr int kRiseTime = 1*TICRATE;
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constexpr int kRiseTime = 1*TICRATE;
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constexpr int kRiseSpeed = 4;
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constexpr int kRiseSpeed = 4;
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@ -248,6 +250,9 @@ struct Flicky : mobj_t
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Fly fly() const { return static_cast<Fly>(flicky_fly(this)); }
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Fly fly() const { return static_cast<Fly>(flicky_fly(this)); }
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void fly(Fly n) { flicky_fly(this) = static_cast<int>(n); }
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void fly(Fly n) { flicky_fly(this) = static_cast<int>(n); }
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tic_t soundtimer() const { return flicky_soundtimer(this); }
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void soundtimer(tic_t n) { flicky_soundtimer(this) = n; }
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mobj_t* source() const { return controller()->source(); }
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mobj_t* source() const { return controller()->source(); }
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static void spawn(Controller* controller, int phase)
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static void spawn(Controller* controller, int phase)
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@ -303,6 +308,11 @@ struct Flicky : mobj_t
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void refocus()
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void refocus()
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{
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{
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if (soundtimer() > 0)
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{
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soundtimer(soundtimer() - 1);
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}
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if (controller()->ending())
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if (controller()->ending())
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{
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{
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if (controller()->time_remaining() == kRiseTime)
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if (controller()->time_remaining() == kRiseTime)
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@ -612,7 +622,15 @@ struct Flicky : mobj_t
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light_up(true);
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light_up(true);
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flags = info->flags;
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flags = info->flags;
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// Put this sound on a cooldown specifically because
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// it plays rapidly "at the edge of transform range".
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// I don't know why that happens so just never play
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// the sound close together.
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if (!soundtimer())
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{
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S_StartSound(this, sfx_s3k9f);
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S_StartSound(this, sfx_s3k9f);
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soundtimer(2*TICRATE);
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}
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}
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}
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void try_nerf()
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void try_nerf()
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@ -630,7 +648,7 @@ struct Flicky : mobj_t
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{
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{
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if (owner_in_pain())
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if (owner_in_pain())
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{
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{
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delay(1);
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delay(kOwnerStunnedCooldown);
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}
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}
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}
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}
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@ -524,8 +524,8 @@ struct BasicFF_t
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#define DMG_STING 0x04
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#define DMG_STING 0x04
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#define DMG_KARMA 0x05 // Karma Bomb explosion -- works like DMG_EXPLODE, but steals half of their bumpers & deletes the rest
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#define DMG_KARMA 0x05 // Karma Bomb explosion -- works like DMG_EXPLODE, but steals half of their bumpers & deletes the rest
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#define DMG_VOLTAGE 0x06
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#define DMG_VOLTAGE 0x06
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#define DMG_STUMBLE 0x07
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#define DMG_STUMBLE 0x07 // Does not award points in Battle
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#define DMG_WHUMBLE 0x08
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#define DMG_WHUMBLE 0x08 // <-- But this one DOES!
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//// Death types - cannot be combined with damage types
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//// Death types - cannot be combined with damage types
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#define DMG_INSTAKILL 0x80
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#define DMG_INSTAKILL 0x80
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#define DMG_DEATHPIT 0x81
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#define DMG_DEATHPIT 0x81
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