formatting cleanup

This commit is contained in:
Ashnal 2025-10-05 22:04:23 -04:00
parent ca68ddd35b
commit f692f5f9e7

View file

@ -14374,13 +14374,12 @@ void K_DappleEmployment(player_t *player)
{
if (player->curshield == KSHIELD_BUBBLE)
{
const boolean JustWallBonked = ((player->mo->eflags & MFE_JUSTBOUNCEDWALL) != 0); // some shit about signed...
const boolean NoMoreBubbleWallHump = ((player->ignoreAirtimeLeniency > 0) && JustWallBonked);
const boolean JustWallBonked = !!(player->mo->eflags & MFE_JUSTBOUNCEDWALL); // some shit about signed...
const boolean NoMoreBubbleWallHump = (player->ignoreAirtimeLeniency > 0) && JustWallBonked;
// No more vertical wall humping
if (NoMoreBubbleWallHump == true)
{
if (NoMoreBubbleWallHump)
{
K_AddHitLag(player->mo, 8, false);
S_StartSound(player->mo, sfx_kc52); // Bubble wallbonk noise
@ -14389,14 +14388,12 @@ void K_DappleEmployment(player_t *player)
player->mo->spriteyscale *= 3/2;
player->mo->spritexscale *= 2/3;
}
K_StumblePlayer(player);
player->preventfailsafe = TICRATE*3;
S_StopSoundByID(player->mo, sfx_s3k9b); // Avoid stumble crunch noise
}
CONS_Printf("ignoreAirtimeLeniency: %d JustWallBonked: %d\n", (player->ignoreAirtimeLeniency), JustWallBonked);
K_StumblePlayer(player);
player->preventfailsafe = TICRATE*3;
S_StopSoundByID(player->mo, sfx_s3k9b); // Avoid stumble crunch noise
}
CONS_Printf("ignoreAirtimeLeniency: %d JustWallBonked: %d\n", (player->ignoreAirtimeLeniency), JustWallBonked);
}
}