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Turn kstart into sfx
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parent
4b1cef0f20
commit
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4 changed files with 14 additions and 2 deletions
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@ -805,7 +805,12 @@ void P_RestoreMusic(player_t *player)
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// Event - Level Start
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if (leveltime < (starttime + (TICRATE/2)))
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S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
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{
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if (encoremode)
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S_ChangeMusicInternal("estart", false); //S_StopMusic();
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else
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S_StartSound(NULL, sfx_kstart);
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}
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else // see also where time overs are handled - search for "lives = 2" in this file
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{
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INT32 wantedmus = 0; // 0 is level music, 1 is invincibility, 2 is grow
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@ -2351,7 +2351,12 @@ void S_StartEx(boolean reset)
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S_StopMusic(); // Starting ambience should always be restarted, if playing.
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if (leveltime < (starttime + (TICRATE/2))) // SRB2Kart
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S_ChangeMusicEx((encoremode ? "estart" : "kstart"), 0, false, mapmusposition, 0, 0);
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{
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if (encoremode)
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S_ChangeMusicEx("estart", 0, false, mapmusposition, 0, 0);
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else
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S_StartSound(NULL, sfx_kstart);
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}
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else
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S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
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@ -1099,6 +1099,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // Debug notification
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{"cock", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // Hammer cocks, bang bang
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{"itcaps", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Item capsule"},
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{"kstart", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // Sonic Adventure shwing!
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// SRB2Kart - Engine sounds
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// Engine class A
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@ -1163,6 +1163,7 @@ typedef enum
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sfx_dbgsal,
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sfx_cock,
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sfx_itcaps,
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sfx_kstart,
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// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
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// Engine class A - Low Speed, Low Weight
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