From f85cb8c4005d4e5c7a37af614a25607224620120 Mon Sep 17 00:00:00 2001 From: Ashnal Date: Tue, 30 Apr 2024 21:56:07 -0400 Subject: [PATCH] Instead 180 from player facing angle --- src/k_follower.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/k_follower.c b/src/k_follower.c index 09a052025..8bdea0d72 100644 --- a/src/k_follower.c +++ b/src/k_follower.c @@ -540,10 +540,7 @@ void K_HandleFollower(player_t *player) // Using auto-ring, face towards the player while throwing your rings. if (player->follower->cvmem) { - destAngle = R_PointToAngle2( - player->mo->x, player->mo->y, - player->follower->x, player->follower->y - ); + destAngle = player->mo->angle + ANGLE_180; } // Sal: Smoothly rotate angle to the destination value.