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Compiling fixes
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parent
068c9d6294
commit
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1 changed files with 7 additions and 6 deletions
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@ -1429,6 +1429,8 @@ void F_StartTitleScreen(void)
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if (titlemap)
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if (titlemap)
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{
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{
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mapthing_t *startpos;
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gamestate_t prevwipegamestate = wipegamestate;
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gamestate_t prevwipegamestate = wipegamestate;
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titlemapinaction = true;
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titlemapinaction = true;
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gamemap = titlemap;
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gamemap = titlemap;
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@ -1444,7 +1446,6 @@ void F_StartTitleScreen(void)
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//camera.subsector = NULL; // toast is filthy too
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//camera.subsector = NULL; // toast is filthy too
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// Set Default Position
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// Set Default Position
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mapthing_t *startpos;
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if (playerstarts[0])
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if (playerstarts[0])
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startpos = playerstarts[0];
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startpos = playerstarts[0];
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else if (deathmatchstarts[0])
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else if (deathmatchstarts[0])
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@ -1576,12 +1577,12 @@ void F_TitleScreenTicker(boolean run)
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if (gameaction != ga_nothing || gamestate != GS_TITLESCREEN)
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if (gameaction != ga_nothing || gamestate != GS_TITLESCREEN)
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return;
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return;
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thinker_t *th;
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mobj_t *mo2;
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mobj_t *cameraref = NULL;
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// Execute the titlemap camera settings
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// Execute the titlemap camera settings
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if (titlemapinaction) {
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if (titlemapinaction)
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{
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thinker_t *th;
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mobj_t *mo2;
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mobj_t *cameraref = NULL;
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for (th = thinkercap.next; th != &thinkercap; th = th->next)
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for (th = thinkercap.next; th != &thinkercap; th = th->next)
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{
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{
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